Our first game of the morning was Wanted!, an action card game published by Ravensburger. Cards are played to the middle of the table and if an action card is revealed all players must take the correct action associated with that card. For example, if it's the burglar escaping through the window with a bag of jewellery (as in the image below) all players must raise both hands in the air. The slowest person to do so must take the face up card pile into their own hand. The first player to empty their hand of cards is the winner.
I won the game.
Next up was Haunted Castle which was designed by Lucien Geelhoed and also published by Ravensburger. This is a card game of pattern recognition. Each player has a reference card in front of them depicting the eight characters. On a player's turn they turn over the top card of the deck to reveal a card depicting seven of those eight characters. First person to correctly guess which character is missing from the card gets to take the card as a point.
This is a fun game and there is a certain tension of trying to be the first to recognise the missing character. Final scores were me, Wayne, on 19, Grandma on 10, and Maddie on 4.
Our last game of the morning was the Labyrinth Card Game which was designed by Max J. Kobbert and was also published by Ravensburger. Ravensburger does publish some good quality games. This tile laying game is all about trying to lay tiles in such a way that there is an unobstructed passage from one symbol to a matching symbol.
A piece of non-slip matting is essential for games like this as these tiles would easily slide out of place on the smooth wooden surface of the table. Final scores were me, Wayne, on 9 with Grandma and Maddie sharing second place on 4 points each.